3D Robot Character Design Week 6
3D Robot Character Design Week 6 (16/2/2023) Today was the week to finish the robot modeling and texturing. I didn't have much time to do the texturing, but I finished modeling and putting colors I designed for the character. I put the light dome to see how the lizard would look like when rendered. I forgot to use aiStandardSurface to put coloring and used Lambert instead. I realized that the colors would become lighter when used lambert. I will have to change that later. front side render Side view render back side render There were many things for me to change in the modeling so it took more time for me to do the UVs and coloring. I haven't done the pivot point yet.