3D Robot Character Design Week 5
3D Robot Character Design
Week 5 (9/2/2023)
Just a little change,
My model's shoulder ball joint was actually attached to the upper body. But I thought and realized that if the ball joint was too close to the shoulder, the hands would overlap the upper body.
So I added an extruded cylinder to the shoulder to make space for the ball to move around.
Today is the second last week for me to finish my robot modeling and texturing. Here is the progress of my design so far.
I have made the the overall shape except for the neck, backbone, and tail, which contains many ball joints.
I honestly regretted making too many ball joints for my lizard, but since they are supposed to be flexible, I would have to go on.
I only made the half part of the robot and mirrored it to the -x side to make the whole shape. I mirrored the head, mouth, upper body and lower body as 'combined to original' so they wont be separate mesh. I then mirrored the other parts by not combining with the original so they would be different mesh.
I had many problem with the spring in the calf of my robot. I tried making the spring in the robot MAYA file by watching tutorials in YouTube. I succeeded in other MAYA files, but I couldn't make it in the robot file. Since I only had to make it look like spring, I made roughly 20 donut-shaped cylinders and combined them together so they would make spring-like shape when smoothed.
I tried to smooth the head of the model, but since I had so many edges and bumpy vertexes, my head seems bumpy. I would have to clear the head edges and vertexes to make it smooth.
There are also many triangles and maybe octagons that might cause the smooth to be bumpy and not good looking. I would have to add and substract edges to delete n-gons.
Right after I finish with the modeling and parenting joints, I would have to work on my texture and color scheme to show the robot's characteristic more alive and appealing.
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i love your modelling for the head, very creative! really like how u model the eyes :0
ReplyDeleteThe details of your robot looks cool! I love how you improvised with the spring in the calf :D I'm sure your hardwork won't go to waste!!!
ReplyDeleteI like how you were able to improvised with the springs in his calf and how you come up with solutions for some other problems that occurred for your model. Amazing!!
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